![]() ![]() Improved AI: easy, medium and hard settings in Skirmish and Multiplayer Player names are now displayed ingame (mouse over) Player count is optimized for multiplayer map sizes ![]() Introduction of new mutators: „Zeppelin capture timer” and „Time until defeat timer” Normal multiplayer mode is now called „Domination”Ģ new large (4vs4) multiplayer maps supporting both „Classic” and „Domination” game modes Introduction of „Classic” (SUS2) multiplayer mode Additionally, we have renamed the old multiplayer into "domination" and added two new, large multiplayer maps. The classic mode can only be played in multiplayer at the moment but we are working to bring it to skirmish as well. There are also mutators for how long you have to hold the zeppelins or if players that dont hold zeppelins at all will loose after a certain time. Guess what? Starting right now, you can select "classic mode" when creating a multiplayer match which will have all players struggling for control over sets of zeppelins to get the best reinforcements automatically from the edge of the map. We have just updated Sudden Strike 4 to version 3 which brings some good news! Many of you requested a classic mutliplayer mode akin to that of Sudden Strike 2. This 1.2 GB huge update contains a new Multiplayer-Mode and -Maps and many other improvements: For Sudden Strike 4 the Patch 3 is now available for Download. ![]()
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